classe et espece

This commit is contained in:
2026-02-16 19:58:56 +04:00
parent b949b2f343
commit 9941256cc8
4 changed files with 412 additions and 31 deletions

View File

@@ -14,7 +14,7 @@ const SPECTRUM = {
primal: "rgba(42, 157, 143, 1)",
hybride: "rgba(100, 100, 100, 1)",
// Spectres (Espèces) - Opacité 0.25
// Spectres (Espèces) - Opacité 0.4 (pour une meilleure visibilité)
solaire: "rgba(200, 155, 60, 0.4)",
elementaire: "rgba(0, 171, 255, 0.4)",
terrestre: "rgba(139, 69, 19, 0.4)",
@@ -29,13 +29,13 @@ const classData = personnages.reduce((acc, p) => {
);
const spectreKey = pEspeceData?.data.spectre?.toLowerCase();
// On itère sur chaque classe du personnage pour qu'il apparaisse partout
p.data.classes_detail.forEach((c) => {
if (!c.nom) return;
const key = c.nom.toLowerCase();
if (!acc[key]) acc[key] = [];
acc[key].push({
id: p.id, // ID nécessaire pour le lien
nom: p.data.nom,
niveau_classe: c.niveau,
colorSpectre: SPECTRUM[spectreKey] || "rgba(200, 200, 200, 0.5)",
@@ -50,9 +50,7 @@ const especeData = personnages.reduce((acc, p) => {
const key = p.data.espece.toLowerCase();
if (!acc[key]) acc[key] = [];
// On prend la première classe de la liste comme classe principale
const mainClassName = p.data.classes_detail?.[0]?.nom;
const pClassData = classes.find(
(cl) =>
cl.id.toLowerCase() === mainClassName?.toLowerCase() ||
@@ -61,6 +59,7 @@ const especeData = personnages.reduce((acc, p) => {
const encreKey = pClassData?.data.encre?.toLowerCase();
acc[key].push({
id: p.id, // ID nécessaire pour le lien
nom: p.data.nom,
niveau: p.data.niveau_global || 1,
colorEncre: SPECTRUM[encreKey] || "#ffffff",
@@ -96,7 +95,8 @@ const especeData = personnages.reduce((acc, p) => {
</h3>
<div class="bubble-container">
{charactersInClass.map((p) => (
<div
<a
href={`/personnages/${p.id}`}
class="notification-bubble bubble-species-border"
style={`--p-color: ${p.colorSpectre}`}
>
@@ -104,7 +104,7 @@ const especeData = personnages.reduce((acc, p) => {
<span class="p-lvl">
Niv.{p.niveau_classe}
</span>
</div>
</a>
))}
</div>
<p>{charClass.data.description}</p>
@@ -145,7 +145,8 @@ const especeData = personnages.reduce((acc, p) => {
<h3>{espece.data.title}</h3>
<div class="bubble-container">
{charactersInEspece.map((p) => (
<div
<a
href={`/personnages/${p.id}`}
class="notification-bubble bubble-class-border"
style={`--p-color: ${p.colorEncre}`}
>
@@ -153,7 +154,7 @@ const especeData = personnages.reduce((acc, p) => {
<span class="p-lvl">
Niv.{p.niveau}
</span>
</div>
</a>
))}
</div>
<p>{espece.data.description}</p>
@@ -210,7 +211,6 @@ const especeData = personnages.reduce((acc, p) => {
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
gap: 2rem;
}
.class-card {
background-color: white;
padding: 2rem 1.5rem;
@@ -221,7 +221,6 @@ const especeData = personnages.reduce((acc, p) => {
justify-content: space-between;
transition: all 0.3s ease;
}
.dynamic-title {
color: var(--accent-color) !important;
font-family: "Playfair Display", serif;
@@ -230,7 +229,6 @@ const especeData = personnages.reduce((acc, p) => {
.species-card {
background-color: var(--bg-color) !important;
}
.notification-bubble {
background: #1a1a1a !important;
color: white !important;
@@ -242,20 +240,21 @@ const especeData = personnages.reduce((acc, p) => {
align-items: center;
gap: 5px;
border: 1px solid rgba(255, 255, 255, 0.1);
text-decoration: none; /* Important pour les liens */
transition: transform 0.2s ease;
}
.notification-bubble:hover {
transform: translateY(-2px);
filter: brightness(1.2);
}
/* Correction Bordure BAS (Espèce) : On ajoute un shadow interne pour renforcer la couleur à 0.25 */
.bubble-species-border {
background-color: var(--p-color) !important;
border-bottom: 3px solid var(--p-color) !important;
box-shadow: inset 0 -2px 0 0 var(--p-color);
}
/* Correction Bordure HAUT (Classe) */
.bubble-class-border {
border-top: 3px solid var(--p-color) !important;
}
.p-lvl {
font-size: 0.6rem;
opacity: 0.7;
@@ -270,18 +269,16 @@ const especeData = personnages.reduce((acc, p) => {
margin-bottom: 1.5rem;
min-height: 30px;
}
.select-button {
font-family: "Cinzel", serif;
text-decoration: none;
padding: 0.5rem 1rem;
border: 1px solid var(--p-color);
color: var(--p-color);
border: 1px solid var(--accent-color);
color: var(--accent-color);
transition: all 0.3s;
}
.select-button:hover {
background: var(--accent-color);
border: 1px solid var(--p-color);
color: white;
}
.species-button {

View File

@@ -0,0 +1,348 @@
---
import { getCollection, render } from "astro:content";
import GameLayout from "../../layouts/GameLayout.astro";
export async function getStaticPaths() {
const personnages = await getCollection("personnages");
return personnages.map((p) => ({
params: { id: p.id },
props: { p },
}));
}
const { p } = Astro.props;
const { Content } = await render(p);
// Logique métier
const getMod = (score) => Math.floor((score - 10) / 2);
const formatMod = (mod) => (mod >= 0 ? `+${mod}` : mod);
const statsOrder = [
"force",
"dexterite",
"constitution",
"intelligence",
"sagesse",
"charisme",
];
const classesLabel = p.data.classes_detail
?.map((c) => `${c.nom} (Niv.${c.niveau})`)
.join(" / ");
---
<GameLayout title={p.data.nom}>
<article class="character-sheet">
<header class="post-header">
<a href="/creation" class="back-nav">← Retour à la création</a>
<div class="header-badges">
<div class="mastery">
Maîtrise <span>+{p.data.maitrise || 2}</span>
</div>
{
p.data.inspiration && (
<div class="inspiration">✧ Inspiration</div>
)
}
</div>
<h1>{p.data.nom}</h1>
{p.data.titre && <p class="titre-honorifique">{p.data.titre}</p>}
<p class="meta">{p.data.espece} • {classesLabel}</p>
</header>
<div class="visual-and-stats">
<div class="canvas-area">
<div id="character-canvas-container">
<span>Canvas Illustration</span>
</div>
{
p.data.description_physique && (
<p class="physique">{p.data.description_physique}</p>
)
}
</div>
<div class="stats-grid">
{
statsOrder.map((s) => {
const val = p.data.stats?.[s] || 10;
const isProf = p.data.sauvegardes?.includes(s);
return (
<div
class={`stat-tag ${isProf ? "proficient" : ""}`}
>
<span class="s-label">{s.slice(0, 3)}</span>
<span class="s-mod">
{formatMod(getMod(val))}
</span>
<span class="s-val">({val})</span>
</div>
);
})
}
</div>
</div>
<hr class="separator" />
<div class="technical-info">
<section>
<h3>Traits & Capacités</h3>
<div class="tags-row">
{
p.data.traits_espece?.map((t) => (
<span class="tag">{t}</span>
))
}
{
p.data.capacites_classe?.map((c) => (
<span class="tag alt">{c}</span>
))
}
</div>
</section>
<section>
<h3>Équipement & Sorts</h3>
<div class="tags-row">
{
p.data.armes?.map((a) => (
<span class="tag weapon">{a}</span>
))
}
{
p.data.sorts?.map((s) => (
<span class="tag spell">{s}</span>
))
}
</div>
</section>
</div>
<div class="story-divider"><span>Histoire & Hebel</span></div>
<div class="prose-content">
<Content />
</div>
</article>
</GameLayout>
<style>
/* BASE (Mobile First) */
.character-sheet {
background: white;
border: 1px solid #dcd0b9;
border-radius: 8px;
padding: 1.5rem 1rem; /* Padding réduit type Journal */
max-width: 850px;
margin: 1rem auto;
box-shadow: 0 2px 15px rgba(0, 0, 0, 0.03);
}
.back-nav {
font-family: "Cinzel", serif;
font-size: 0.8rem;
color: #b8860b;
text-decoration: none;
display: block;
margin-bottom: 1rem;
}
.post-header {
text-align: center;
margin-bottom: 2rem;
}
.header-badges {
display: flex;
justify-content: center;
gap: 15px;
font-family: "Cinzel", serif;
font-size: 0.7rem;
margin-bottom: 0.5rem;
color: #b8860b;
}
h1 {
font-family: "Cinzel", serif;
font-size: 2rem;
color: #3a352a;
margin: 0.5rem 0;
}
.titre-honorifique {
font-style: italic;
opacity: 0.8;
font-size: 0.95rem;
margin-bottom: 0.5rem;
}
.meta {
font-family: "Cinzel", serif;
font-size: 0.8rem;
color: #b8860b;
letter-spacing: 1px;
}
/* LAYOUT MOBILE */
.visual-and-stats {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
#character-canvas-container {
width: 100%;
aspect-ratio: 1;
background: #fcfaf7;
border: 1px solid #eee5d8;
border-radius: 4px;
display: flex;
align-items: center;
justify-content: center;
color: #dcd0b9;
font-family: "Cinzel", serif;
font-size: 0.8rem;
}
.physique {
font-size: 0.85rem;
font-style: italic;
color: #7a7362;
margin-top: 0.5rem;
text-align: center;
}
/* STATS EN TAGS (Ultra lisible) */
.stats-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 6px;
}
.stat-tag {
background: #f9f7f2;
border: 1px solid #eee5d8;
padding: 6px;
text-align: center;
border-radius: 4px;
display: flex;
flex-direction: column;
}
.stat-tag.proficient {
border-color: #b8860b;
background: #fffdf5;
}
.s-label {
font-size: 0.6rem;
font-family: "Cinzel", serif;
color: #b8860b;
}
.s-mod {
font-size: 1.1rem;
font-weight: bold;
}
.s-val {
font-size: 0.65rem;
opacity: 0.5;
}
/* TECHNIQUES & TAGS */
.technical-info section {
margin-bottom: 1.5rem;
}
h3 {
font-family: "Cinzel", serif;
font-size: 0.85rem;
border-bottom: 1px solid #f0eada;
padding-bottom: 4px;
margin-bottom: 0.8rem;
}
.tags-row {
display: flex;
flex-wrap: wrap;
gap: 6px;
}
.tag {
font-size: 0.75rem;
padding: 3px 8px;
border: 1px solid #eee5d8;
background: #fff;
border-radius: 3px;
}
.tag.alt {
border-left: 3px solid #b8860b;
}
.tag.spell {
border-left: 3px solid #0070ff;
}
.separator {
border: 0;
height: 1px;
background-image: linear-gradient(
to right,
transparent,
#dcd0b9,
transparent
);
margin: 2rem 0;
}
.story-divider {
text-align: center;
margin: 3rem 0 2rem;
border-bottom: 1px solid #dcd0b9;
height: 10px;
}
.story-divider span {
background: white;
padding: 0 15px;
font-family: "Cinzel", serif;
font-size: 0.75rem;
color: #b8860b;
text-transform: uppercase;
}
.prose-content {
font-size: 1.1rem;
line-height: 1.8;
color: #4a453c;
}
/* MEDIA QUERIES (Desktop) */
@media (min-width: 768px) {
.character-sheet {
padding: 3rem;
margin: 2rem auto;
}
h1 {
font-size: 2.8rem;
}
.visual-and-stats {
flex-direction: row;
align-items: flex-start;
}
.canvas-area {
flex: 1;
}
.stats-grid {
flex: 1;
grid-template-columns: repeat(2, 1fr);
}
.technical-info {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 2rem;
}
}
/* MEDIA QUERIES (Pure Mobile - On retire les bordures comme dans ton journal) */
@media (max-width: 640px) {
.character-sheet {
padding: 1.5rem 1rem;
border: none;
background: transparent;
box-shadow: none;
}
.story-divider span {
background: #fcfaf7; /* Ajuste selon ton fond de page GameLayout */
}
}
</style>