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sweet/src/pages/creation.astro

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---
import { getCollection } from "astro:content";
import GameLayout from "../layouts/GameLayout.astro";
import Header from "../components/Header.astro";
const classes = await getCollection("classes");
const especes = await getCollection("especes");
const personnages = await getCollection("personnages");
// 1. Groupement par CLASSE (Bordure BAS = Espèce)
const classData = personnages.reduce((acc, p) => {
const pEspeceData = especes.find(
(e) => e.id.toLowerCase() === p.data.espece?.toLowerCase(),
);
// On récupère juste la clé du spectre (ex: 'solaire', 'ombre')
const spectreKey = pEspeceData?.data.spectre?.toLowerCase() || "default";
p.data.classes_detail.forEach((c) => {
if (!c.nom) return;
const key = c.nom.toLowerCase();
if (!acc[key]) acc[key] = [];
acc[key].push({
id: p.id,
nom: p.data.nom,
niveau_classe: c.niveau,
spectreVar: `var(--color-${spectreKey})`,
});
});
return acc;
}, {});
// 2. Groupement par ESPECE (Bordure HAUT = Couleurs des classes)
const especeData = personnages.reduce((acc, p) => {
if (!p.data.espece) return acc;
const key = p.data.espece.toLowerCase();
if (!acc[key]) acc[key] = [];
// On récupère les clés d'encre pour construire le dégradé en CSS
const classInks = (p.data.classes_detail || []).map((c) => {
const pClassData = classes.find(
(cl) =>
cl.id.toLowerCase() === c.nom?.toLowerCase() ||
cl.data.title?.toLowerCase() === c.nom?.toLowerCase(),
);
return pClassData?.data.encre?.toLowerCase() || "default";
});
acc[key].push({
id: p.id,
nom: p.data.nom,
niveau: p.data.niveau_global || 1,
inks: classInks,
});
return acc;
}, {});
---
<GameLayout title="Création de Personnage">
<div class="creation-container">
<Header />
<section class="character-select">
<section class="character-select">
<h2 class="dnd-title">Choisissez votre Classe</h2>
<div class="dnd-bar"></div>
<p class="dnd-intro">
La classe définit vos compétences et votre rôle.
</p>
<div class="dnd-intro-badges">
<span class="ink-badge ink-arcane">Arcane</span>
<span class="ink-badge ink-martial">Martial</span>
<span class="ink-badge ink-hybride">Neutre</span>
<span class="ink-badge ink-divin">Sacré</span>
<span class="ink-badge ink-primal">Primal</span>
</div>
<div class="class-grid">
{
classes.map((charClass) => {
const charactersInClass =
classData[charClass.id.toLowerCase()] || [];
const encreKey =
charClass.data.encre?.toLowerCase() ||
"default";
return (
<div
class="class-card"
style={`--accent-color: var(--color-${encreKey})`}
>
<h3 class="dynamic-title">
{charClass.data.title}
</h3>
<div class="bubble-container">
{charactersInClass.map((p) => (
<a
href={`/personnages/${p.id}`}
class="notification-bubble bubble-species-border"
style={`--p-color: ${p.spectreVar}`}
>
<span class="p-name">
{p.nom}
</span>
<span class="p-lvl">
Niv.{p.niveau_classe}
</span>
</a>
))}
</div>
<p>{charClass.data.description}</p>
<a
href={`/classes/${charClass.id}`}
class="select-button"
>
Détails
</a>
</div>
);
})
}
</div>
</section>
<section class="character-select">
<h2 class="dnd-title">Choisissez votre Espèce</h2>
<div class="dnd-bar"></div>
<p class="dnd-intro">
L'espèce influence votre apparence et votre histoire
</p>
<div class="dnd-intro-badges">
<span class="spec-badge spec-solaire">Solaire</span>
<span class="spec-badge spec-elementaire">Elementaire</span>
<span class="spec-badge spec-terrestre">Terrestre</span>
<span class="spec-badge spec-sylvestre">Sylvestre</span>
<span class="spec-badge spec-ombre">Ombre</span>
</div>
<div class="class-grid">
{
especes.map((espece) => {
const charactersInEspece =
especeData[espece.id.toLowerCase()] || [];
const spectreKey =
espece.data.spectre?.toLowerCase() || "default";
return (
<div
class="class-card species-card"
style={`--bg-color: var(--color-${spectreKey})`}
>
<h3>{espece.data.title}</h3>
<div class="bubble-container">
{charactersInEspece.map((p) => {
// Création du dégradé basé sur les variables CSS des encres
const c1 = `var(--color-${p.inks[0]})`;
const c2 =
p.inks.length > 1
? `var(--color-${p.inks[1]})`
: c1;
const gradient = `linear-gradient(to right, ${c1}, ${c2})`;
return (
<a
href={`/personnages/${p.id}`}
class="notification-bubble bubble-class-border"
style={`--p-gradient: ${gradient}`}
>
<span class="p-name">
{p.nom}
</span>
<span class="p-lvl">
Niv.{p.niveau}
</span>
</a>
);
})}
</div>
<p>{espece.data.description}</p>
<a
href={`/especes/${espece.id}`}
class="select-button species-button"
>
Détails
</a>
</div>
);
})
}
</div>
</section>
</section>
</div>
<style>
/* [Tes styles existants restent identiques sauf les ajouts ci-dessous] */
.creation-container {
max-width: 1000px;
margin: 0 auto;
}
.character-select {
margin: 4rem 0;
}
.dnd-title {
font-family: "Playfair Display", serif;
font-size: 2.5rem;
color: #c89b3c;
text-align: center;
}
.dnd-bar {
height: 3px;
background: linear-gradient(
to right,
transparent,
#c89b3c,
transparent
);
margin: 4px auto 1rem;
width: 50%;
}
.dnd-intro {
font-family: "Cinzel", serif;
font-size: 0.9rem;
text-align: center;
opacity: 0.8;
margin-bottom: 2rem;
}
.dnd-intro-badges {
display: flex;
flex-wrap: wrap;
align-items: center;
justify-content: center;
margin-bottom: 2rem;
gap: 10px;
}
/* Badges d'Encre avec ombres colorées basées sur les variables du Layout */
.ink-badge {
background-color: white;
padding: 5px 10px;
border-radius: 5px;
font-family: "Cinzel", serif;
font-size: 0.8rem;
}
.ink-arcane {
color: var(--color-arcane);
box-shadow: 0 4px 15px -5px var(--color-arcane);
}
.ink-martial {
color: var(--color-martial);
box-shadow: 0 4px 15px -5px var(--color-martial);
}
.ink-hybride {
color: var(--color-hybride);
box-shadow: 0 4px 15px -5px var(--color-hybride);
}
.ink-divin {
color: var(--color-divin);
box-shadow: 0 4px 15px -5px var(--color-divin);
}
.ink-primal {
color: var(--color-primal);
box-shadow: 0 4px 15px -5px var(--color-primal);
}
/* Badges de Spectre */
.spec-badge {
padding: 5px 10px;
border-radius: 5px;
font-family: "Cinzel", serif;
font-size: 0.8rem;
color: #1a1a1a;
}
.spec-solaire {
background-color: var(--color-solaire);
}
.spec-elementaire {
background-color: var(--color-elementaire);
}
.spec-terrestre {
background-color: var(--color-terrestre);
}
.spec-sylvestre {
background-color: var(--color-sylvestre);
}
.spec-ombre {
background-color: var(--color-ombre);
}
.class-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
gap: 2rem;
}
.class-card {
background-color: white;
padding: 2rem 1.5rem;
border-radius: 5px;
text-align: center;
display: flex;
flex-direction: column;
justify-content: space-between;
transition: all 0.3s ease;
box-shadow: 0 10px 25px -5px
color-mix(in srgb, var(--accent-color), transparent 80%);
}
.dynamic-title {
color: var(--accent-color) !important;
font-family: "Playfair Display", serif;
font-size: 1.8rem;
}
.species-card {
background-color: var(--bg-color) !important;
}
.notification-bubble {
background: #1a1a1a !important;
color: white !important;
font-family: "Cinzel", serif;
font-size: 0.7rem;
padding: 4px 10px;
border-radius: 4px;
display: inline-flex;
align-items: center;
gap: 5px;
border: 1px solid rgba(255, 255, 255, 0.1);
text-decoration: none;
transition: transform 0.2s ease;
}
.notification-bubble:hover {
transform: translateY(-2px);
filter: brightness(1.2);
}
.bubble-species-border {
background-color: var(--p-color) !important;
border-bottom: 3px solid rgba(0, 0, 0, 0.2) !important;
}
.bubble-class-border {
position: relative;
border-top: none !important;
overflow: hidden;
}
.bubble-class-border::before {
content: "";
position: absolute;
top: 0;
left: 0;
right: 0;
height: 4px;
background: var(--p-gradient);
}
.p-lvl {
font-size: 0.6rem;
opacity: 0.7;
padding-left: 5px;
border-left: 1px solid rgba(255, 255, 255, 0.2);
}
.bubble-container {
display: flex;
flex-wrap: wrap;
justify-content: center;
gap: 6px;
margin-bottom: 1.5rem;
min-height: 30px;
}
.select-button {
font-family: "Cinzel", serif;
text-decoration: none;
padding: 0.5rem 1rem;
color: var(--accent-color);
background: color-mix(
in srgb,
var(--accent-color),
transparent 85%
);
transition: all 0.3s;
}
.select-button:hover {
background: var(--accent-color);
color: white;
}
.species-button {
border-color: #1a1a1a;
color: #1a1a1a;
background: transparent;
}
.species-button:hover {
background: #1a1a1a;
color: white;
}
.class-card p {
font-family: "Cinzel", serif;
font-size: 0.85rem;
margin-bottom: 1.5rem;
flex-grow: 1;
}
</style>
</GameLayout>