ajout de descriptions et mécaniques

This commit is contained in:
2026-03-08 15:31:28 +04:00
parent 5bc965379b
commit c66863d07f
48 changed files with 1328 additions and 320 deletions

View File

@@ -1,34 +1,19 @@
---
import { getCollection } from "astro:content";
import GameLayout from "../layouts/GameLayout.astro";
import Header from "../components/Header.astro"; // Import du header
import Header from "../components/Header.astro";
const classes = await getCollection("classes");
const especes = await getCollection("especes");
const personnages = await getCollection("personnages");
const SPECTRUM = {
// Encres (Classes) - Opacité 1.0
martial: "rgba(230, 57, 70, 1)",
arcane: "rgba(147, 72, 255, 1)",
divin: "rgba(200, 155, 60, 1)",
primal: "rgba(42, 157, 143, 1)",
hybride: "rgba(100, 100, 100, 1)",
// Spectres (Espèces) - Opacité 0.4 (pour une meilleure visibilité)
solaire: "rgba(200, 155, 60, 0.4)",
elementaire: "rgba(0, 171, 255, 0.4)",
terrestre: "rgba(139, 69, 19, 0.4)",
sylvestre: "rgba(0, 128, 0, 0.4)",
ombre: "rgba(75, 0, 130, 0.4)",
};
// 1. Groupement par CLASSE (Bordure BAS = Espèce)
const classData = personnages.reduce((acc, p) => {
const pEspeceData = especes.find(
(e) => e.id.toLowerCase() === p.data.espece?.toLowerCase(),
);
const spectreKey = pEspeceData?.data.spectre?.toLowerCase();
// On récupère juste la clé du spectre (ex: 'solaire', 'ombre')
const spectreKey = pEspeceData?.data.spectre?.toLowerCase() || "default";
p.data.classes_detail.forEach((c) => {
if (!c.nom) return;
@@ -36,10 +21,10 @@ const classData = personnages.reduce((acc, p) => {
if (!acc[key]) acc[key] = [];
acc[key].push({
id: p.id, // ID nécessaire pour le lien
id: p.id,
nom: p.data.nom,
niveau_classe: c.niveau,
colorSpectre: SPECTRUM[spectreKey] || "rgba(200, 200, 200, 0.5)",
spectreVar: `var(--color-${spectreKey})`,
});
});
return acc;
@@ -51,22 +36,21 @@ const especeData = personnages.reduce((acc, p) => {
const key = p.data.espece.toLowerCase();
if (!acc[key]) acc[key] = [];
// On récupère les couleurs de TOUTES les classes du personnage
const classColors = (p.data.classes_detail || []).map((c) => {
// On récupère les clés d'encre pour construire le dégradé en CSS
const classInks = (p.data.classes_detail || []).map((c) => {
const pClassData = classes.find(
(cl) =>
cl.id.toLowerCase() === c.nom?.toLowerCase() ||
cl.data.title?.toLowerCase() === c.nom?.toLowerCase(),
);
const encreKey = pClassData?.data.encre?.toLowerCase();
return SPECTRUM[encreKey] || "#ffffff";
return pClassData?.data.encre?.toLowerCase() || "default";
});
acc[key].push({
id: p.id,
nom: p.data.nom,
niveau: p.data.niveau_global || 1,
colors: classColors, // Tableau de couleurs (1 ou plusieurs)
inks: classInks,
});
return acc;
}, {});
@@ -82,95 +66,13 @@ const especeData = personnages.reduce((acc, p) => {
<p class="dnd-intro">
La classe définit vos compétences et votre rôle.
</p>
<div
class="dnd-intro"
style="
display: flex;
flex-wrap: wrap;
align-items: center;
justify-content: center;
"
>
<span
style="
color: rgba(147, 72, 255, 1);
background-color: white;
margin: 5px;
padding: 5px 10px;
border-radius: 5px;
box-shadow:
0 10px 25px -5px
color-mix(in srgb, rgba(147, 72, 255, 1), transparent 80%),
0 8px 10px -6px
color-mix(in srgb, rgba(147, 72, 255, 1), transparent 85%);
}
"
>Arcane</span
>
<span
style="
color: rgba(230, 57, 70, 1);
background-color: white;
margin: 5px;
padding: 5px 10px;
border-radius: 5px;
box-shadow:
0 10px 25px -5px
color-mix(in srgb, rgba(230, 57, 70, 1), transparent 80%),
0 8px 10px -6px
color-mix(in srgb, rgba(230, 57, 70, 1), transparent 85%);
}
"
>Martial</span
>
<span
style="
color: rgba(100, 100, 100, 1);
background-color: white;
margin: 5px;
padding: 5px 10px;
border-radius: 5px;
box-shadow:
0 10px 25px -5px
color-mix(in srgb, rgba(100, 100, 100, 1), transparent 80%),
0 8px 10px -6px
color-mix(in srgb, rgba(100, 100, 100, 1), transparent 85%);
}
"
>Neutre</span
>
<span
style="
color: rgba(200, 155, 60, 1);
background-color: white;
margin: 5px;
padding: 5px 10px;
border-radius: 5px;
box-shadow:
0 10px 25px -5px
color-mix(in srgb, rgba(200, 155, 60, 1), transparent 80%),
0 8px 10px -6px
color-mix(in srgb, rgba(200, 155, 60, 1), transparent 85%);
}
"
>Sacré</span
>
<span
style="
color: rgba(42, 157, 143, 1);
background-color: white;
margin: 5px;
padding: 5px 10px;
border-radius: 5px;
box-shadow:
0 10px 25px -5px
color-mix(in srgb, rgba(42, 157, 143, 1), transparent 80%),
0 8px 10px -6px
color-mix(in srgb, rgba(42, 157, 143, 1), transparent 85%);
}
"
>Primal</span
>
<div class="dnd-intro-badges">
<span class="ink-badge ink-arcane">Arcane</span>
<span class="ink-badge ink-martial">Martial</span>
<span class="ink-badge ink-hybride">Neutre</span>
<span class="ink-badge ink-divin">Sacré</span>
<span class="ink-badge ink-primal">Primal</span>
</div>
<div class="class-grid">
@@ -178,13 +80,14 @@ const especeData = personnages.reduce((acc, p) => {
classes.map((charClass) => {
const charactersInClass =
classData[charClass.id.toLowerCase()] || [];
const colorEncre =
SPECTRUM[charClass.data.encre] || "#c89b3c";
const encreKey =
charClass.data.encre?.toLowerCase() ||
"default";
return (
<div
class="class-card"
style={`--accent-color: ${colorEncre}`}
style={`--accent-color: var(--color-${encreKey})`}
>
<h3 class="dynamic-title">
{charClass.data.title}
@@ -194,7 +97,7 @@ const especeData = personnages.reduce((acc, p) => {
<a
href={`/personnages/${p.id}`}
class="notification-bubble bubble-species-border"
style={`--p-color: ${p.colorSpectre}`}
style={`--p-color: ${p.spectreVar}`}
>
<span class="p-name">
{p.nom}
@@ -225,60 +128,13 @@ const especeData = personnages.reduce((acc, p) => {
<p class="dnd-intro">
L'espèce influence votre apparence et votre histoire
</p>
<div
class="dnd-intro"
style="
display: flex;
flex-wrap: wrap;
align-items: center;
justify-content: center;
"
>
<span
style="
background-color: rgba(200, 155, 60, 0.4);
margin: 5px;
padding: 5px;
border-radius: 5px;
"
>Solaire</span
>
<span
style="
background-color: rgba(0, 171, 255, 0.4);
margin: 5px;
padding: 5px;
border-radius: 5px;
"
>Elementaire</span
>
<span
style="
background-color: rgba(139, 69, 19, 0.4);
margin: 5px;
padding: 5px 10px;
border-radius: 5px;
"
>Terrestre</span
>
<span
style="
background-color: rgba(0, 128, 0, 0.4);
margin: 5px;
padding: 5px 10px;
border-radius: 5px;
"
>Sylvestre</span
>
<span
style="
background-color: rgba(75, 0, 130, 0.4);
margin: 5px;
padding: 5px 10px;
border-radius: 5px;
"
>Ombre</span
>
<div class="dnd-intro-badges">
<span class="spec-badge spec-solaire">Solaire</span>
<span class="spec-badge spec-elementaire">Elementaire</span>
<span class="spec-badge spec-terrestre">Terrestre</span>
<span class="spec-badge spec-sylvestre">Sylvestre</span>
<span class="spec-badge spec-ombre">Ombre</span>
</div>
<div class="class-grid">
@@ -286,23 +142,24 @@ const especeData = personnages.reduce((acc, p) => {
especes.map((espece) => {
const charactersInEspece =
especeData[espece.id.toLowerCase()] || [];
const colorBg =
SPECTRUM[espece.data.spectre] ||
"rgba(255,255,255,1)";
const spectreKey =
espece.data.spectre?.toLowerCase() || "default";
return (
<div
class="class-card species-card"
style={`--bg-color: ${colorBg}`}
style={`--bg-color: var(--color-${spectreKey})`}
>
<h3>{espece.data.title}</h3>
<div class="bubble-container">
{charactersInEspece.map((p) => {
// Construction du dégradé : si une seule couleur, on la double pour le gradient
const gradient =
p.colors.length > 1
? `linear-gradient(to right, ${p.colors[0]}, ${p.colors[1]})`
: p.colors[0];
// Création du dégradé basé sur les variables CSS des encres
const c1 = `var(--color-${p.inks[0]})`;
const c2 =
p.inks.length > 1
? `var(--color-${p.inks[1]})`
: c1;
const gradient = `linear-gradient(to right, ${c1}, ${c2})`;
return (
<a
@@ -337,6 +194,7 @@ const especeData = personnages.reduce((acc, p) => {
</div>
<style>
/* [Tes styles existants restent identiques sauf les ajouts ci-dessous] */
.creation-container {
max-width: 1000px;
margin: 0 auto;
@@ -368,6 +226,69 @@ const especeData = personnages.reduce((acc, p) => {
opacity: 0.8;
margin-bottom: 2rem;
}
.dnd-intro-badges {
display: flex;
flex-wrap: wrap;
align-items: center;
justify-content: center;
margin-bottom: 2rem;
gap: 10px;
}
/* Badges d'Encre avec ombres colorées basées sur les variables du Layout */
.ink-badge {
background-color: white;
padding: 5px 10px;
border-radius: 5px;
font-family: "Cinzel", serif;
font-size: 0.8rem;
}
.ink-arcane {
color: var(--color-arcane);
box-shadow: 0 4px 15px -5px var(--color-arcane);
}
.ink-martial {
color: var(--color-martial);
box-shadow: 0 4px 15px -5px var(--color-martial);
}
.ink-hybride {
color: var(--color-hybride);
box-shadow: 0 4px 15px -5px var(--color-hybride);
}
.ink-divin {
color: var(--color-divin);
box-shadow: 0 4px 15px -5px var(--color-divin);
}
.ink-primal {
color: var(--color-primal);
box-shadow: 0 4px 15px -5px var(--color-primal);
}
/* Badges de Spectre */
.spec-badge {
padding: 5px 10px;
border-radius: 5px;
font-family: "Cinzel", serif;
font-size: 0.8rem;
color: #1a1a1a;
}
.spec-solaire {
background-color: var(--color-solaire);
}
.spec-elementaire {
background-color: var(--color-elementaire);
}
.spec-terrestre {
background-color: var(--color-terrestre);
}
.spec-sylvestre {
background-color: var(--color-sylvestre);
}
.spec-ombre {
background-color: var(--color-ombre);
}
.class-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
@@ -382,11 +303,8 @@ const especeData = personnages.reduce((acc, p) => {
flex-direction: column;
justify-content: space-between;
transition: all 0.3s ease;
box-shadow:
0 10px 25px -5px
color-mix(in srgb, var(--accent-color), transparent 80%),
0 8px 10px -6px
color-mix(in srgb, var(--accent-color), transparent 85%);
box-shadow: 0 10px 25px -5px
color-mix(in srgb, var(--accent-color), transparent 80%);
}
.dynamic-title {
color: var(--accent-color) !important;
@@ -396,6 +314,7 @@ const especeData = personnages.reduce((acc, p) => {
.species-card {
background-color: var(--bg-color) !important;
}
.notification-bubble {
background: #1a1a1a !important;
color: white !important;
@@ -407,33 +326,34 @@ const especeData = personnages.reduce((acc, p) => {
align-items: center;
gap: 5px;
border: 1px solid rgba(255, 255, 255, 0.1);
text-decoration: none; /* Important pour les liens */
text-decoration: none;
transition: transform 0.2s ease;
}
.notification-bubble:hover {
transform: translateY(-2px);
filter: brightness(1.2);
}
.bubble-species-border {
background-color: var(--p-color) !important;
border-bottom: 3px solid var(--p-color) !important;
box-shadow: inset 0 -2px 0 0 var(--p-color);
border-bottom: 3px solid rgba(0, 0, 0, 0.2) !important;
}
.bubble-class-border {
position: relative;
border-top: none !important;
overflow: hidden;
}
.bubble-class-border::before {
content: "";
position: absolute;
top: 0;
left: 0;
right: 0;
height: 4px; /* L'épaisseur de ta bordure haute */
height: 4px;
background: var(--p-gradient);
}
.p-lvl {
font-size: 0.6rem;
opacity: 0.7;
@@ -448,6 +368,7 @@ const especeData = personnages.reduce((acc, p) => {
margin-bottom: 1.5rem;
min-height: 30px;
}
.select-button {
font-family: "Cinzel", serif;
text-decoration: none;
@@ -456,7 +377,7 @@ const especeData = personnages.reduce((acc, p) => {
background: color-mix(
in srgb,
var(--accent-color),
transparent 50%
transparent 85%
);
transition: all 0.3s;
}
@@ -464,14 +385,17 @@ const especeData = personnages.reduce((acc, p) => {
background: var(--accent-color);
color: white;
}
.species-button {
border-color: #1a1a1a;
color: #1a1a1a;
background: transparent;
}
.species-button:hover {
background: #1a1a1a;
color: white;
}
.class-card p {
font-family: "Cinzel", serif;
font-size: 0.85rem;